[BIOSAL] Causality and ACTION_STOP
George K. Thiruvathukal
gkt at cs.luc.edu
Wed Nov 26 12:23:39 CST 2014
Seb, you can pull from granularity now. Do you need a formal pull request?
I believe you are also OK with me mentioning to do same on the list.
I'm going to work on the paper starting today as I was (finally) able to
accomplish something with my hello code.
I am becoming better at Thorium, though it will be awhile before I'm a true
master like sebhtml. Luckily, I am getting smarter whenever I pull from
sebhtml master. Sorry for the pun.
On Nov 26, 2014 11:58 AM, "Boisvert, Sebastien" <boisvert at anl.gov> wrote:
> > From: George K. Thiruvathukal [gkt at cs.luc.edu]
> > Sent: Wednesday, November 26, 2014 11:50 AM
> > To: Boisvert, Sebastien
> > Cc: biosal at lists.cels.anl.gov
> > Subject: Re: Causality and ACTION_STOP
> >
> >
> >
> >
> > Ok, great, so after a bit of thinking, I'm going to leave my version of
> hello_acquaintances as is and start working on something new. core_vector
> is actually a good match for what I'm trying to accomplish in that program.
> I would still end up having to iterate
> > the keys of the core_map, which wouldn't be faster than working with a
> vector.
>
> You should use "struct core_set" (basically like core_map, but only keys)
> for that.
>
> The set could contain items that need attention. Once processed, remote
> the item.
>
> You can get an item that needs processing (any of them) in O(1) with
> core_set_iterator,
> and delete is also O(1).
>
> Can you send a message on the list for your pull request if you want me to
> pull ?
>
> >
> >
> > I'm going to plan on working on the ideas I suggested as part of the
> more interesting example I'm trying to put together, which will also take
> advantage of actor spawning, etc.
> >
> >
> > I think I will use whatever cycles I have today to spend some time on
> the paper. :)
> >
>
> Yes, the paper needs attention.
>
> >
> > George
> >
> >
> >
> >
> >
> >
> >
> >
> > George K. Thiruvathukal, PhD
> >
> > Professor of Computer Science, Loyola University Chicago
> >
> > Director, Center for Textual Studies and Digital Humanities
> > Guest Faculty, Argonne National Laboratory, Math and Computer Science
> Division
> > Editor in Chief, Computing in
> > Science and Engineering (IEEE CS/AIP)
> >
> > (w)
> > thiruvathukal.com (v) 773.829.4872
> >
> >
> >
> >
> >
> >
> >
> >
> > On Wed, Nov 26, 2014 at 11:33 AM, Boisvert, Sebastien
> > <boisvert at anl.gov> wrote:
> >
> > You can use any action specifier as long as the source and the
> destination agree on it.
> >
> > You could use, for instance, ACTION_SUPER_COOL.
> >
> > > From: George K. Thiruvathukal [gkt at cs.luc.edu]
> > > Sent: Wednesday, November 26, 2014 11:26 AM
> >
> > > To: Boisvert, Sebastien
> > > Cc:
> > biosal at lists.cels.anl.gov
> > > Subject: Re: Causality and ACTION_STOP
> > >
> > >
> > >
> > >
> > > Ok, I think I am mostly understanding the general idea. I may need you
> to walk me through this in person next week.
> > >
> > >
> > > So I should have an ACTION_PUSH_DATA and then I can just refer to the
> same variable (in my case, actors_to_greet) w/o doing an explicit unpack?
> > >
> > >
> > >
> > >
> > > George K. Thiruvathukal, PhD
> > >
> > > Professor of Computer Science, Loyola University Chicago
> > >
> > > Director, Center for Textual Studies and Digital Humanities
> > > Guest Faculty, Argonne National Laboratory, Math and Computer Science
> Division
> > > Editor in Chief, Computing in
> > > Science and Engineering (IEEE CS/AIP)
> > >
> > > (w)
> > >
> > thiruvathukal.com (v) 773.829.4872
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > On Wed, Nov 26, 2014 at 11:14 AM, Boisvert, Sebastien
> > > <boisvert at anl.gov> wrote:
> > >
> > > > From: George K. Thiruvathukal [gkt at cs.luc.edu]
> > > > Sent: Wednesday, November 26, 2014 10:56 AM
> > > > To: Boisvert, Sebastien
> > > > Cc:
> > >
> > biosal at lists.cels.anl.gov
> > > > Subject: Re: Causality and ACTION_STOP
> > > >
> > > >
> > > >
> > > >
> > > > Seb,
> > > >
> > > >
> > > > In your assembly code, I cannot find where the map that you packed
> is being unpacked. For completeness, I looked for all references to
> core_map_unpack in all of biosal:
> > > >
> > > >
> > > > mininuevo:biosal gkt$ grep core_map_unpack $(find . -name '*.[hc]')
> > > > ./core/structures/map.c:int core_map_unpack(struct core_map *self,
> void *buffer)
> > > > ./core/structures/map.h:int core_map_unpack(struct core_map *self,
> void *buffer);
> > > > ./genomics/data/coverage_distribution.c:
> core_map_unpack(&map, buffer);
> > >
> > > You got it. coverage_distribution.c contains the script
> biosal_coverage_distribution.
> > >
> > >
> > > core_map_unpack is called when receiving ACTION_PUSH_DATA.
> > >
> > >
> > >
> > > On the sender side:
> > >
> > > Parallel code path: the message is sent here.
> > > assembly_graph_store.c 503
> > > thorium_actor_send(self, customer, &new_message) (with action
> specifier ACTION_PUSH_DATA,)
> > >
> > > customer is assigned here:
> > > assembly_graph_store.c 434
> > > customer = concrete_self->customer;
> > >
> > > concrete_self->customer is set when receiving ACTION_SET_CONSUMER:
> > > assembly_graph_store.c 285
> > > concrete_self->customer = customer;
> > >
> > >
> > >
> > >
> > >
> > > >
> > > > ./tests/test_map.c: core_map_unpack(&map2, buffer);
> > > >
> > > > I can always use the example in test_map.c, but I'm trying to
> understand how your Spate code is unpacking the coverage_distribution map
> > >
> > > The sender is a "struct biosal_assembly_graph_store
> > > (with script "struct thorium_script
> biosal_assembly_graph_store_script")
> > > and it sends a "struct core_map" to an actor using its name.
> > > The sender does not know the script of the destination. It only knows
> its name.
> > >
> > > The receiver is a "struct biosal_coverage_distribution" object (with
> script
> > > "struct thorium_script biosal_coverage_distribution_script").
> > > It receives a "struct core_map" since the sender packed such a
> core_map anyway. Any other
> > > behavior for this action specifier and for this destination would
> cause a problem anyway or strange behavior.
> > > There is some sort of contract between the source and the destination
> for the action ACTION_PUSH_DATA.
> > >
> > > As usual, the source is free to do whatever it wants with the
> ACTION_PUSH_DATA message since it "controls
> > > its destiny". It could for example do nothing at all with the message
> and just reply with
> > > ACTION_PUSH_DATA_REPLY. This is how we get robustness.
> > >
> > > > (from assembly_graph_store.c, line 494). It would seemingly need to
> be unpacked somewhere.
> > >
> > > Yes. I agree.
> > >
> > > The answer is:
> > >
> > > coverage_distribution.c in the list you provided.
> > >
> > >
> > > >
> > > > George
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > George K. Thiruvathukal, PhD
> > > >
> > > > Professor of Computer Science, Loyola University Chicago
> > > >
> > > > Director, Center for Textual Studies and Digital Humanities
> > > > Guest Faculty, Argonne National Laboratory, Math and Computer
> Science Division
> > > > Editor in Chief, Computing in
> > > > Science and Engineering (IEEE CS/AIP)
> > > >
> > > > (w)
> > > >
> > >
> > thiruvathukal.com (v) 773.829.4872
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > On Wed, Nov 26, 2014 at 10:23 AM, Boisvert, Sebastien
> > > > <boisvert at anl.gov> wrote:
> > > >
> > > > > From: George K. Thiruvathukal [gkt at cs.luc.edu]
> > > > > Sent: Wednesday, November 26, 2014 10:11 AM
> > > > > To: Boisvert, Sebastien
> > > > > Subject: Re: Causality and ACTION_STOP
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > Hi Seb,
> > > > >
> > > > >
> > > > > See below!
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > On Wed, Nov 26, 2014 at 10:03 AM, Boisvert, Sebastien
> > > > > <boisvert at anl.gov> wrote:
> > > > >
> > > > >
> > > > > > I am looking at spate_metagenome_assembler/spate.c but don't see
> any usage of core_map. I did see a usage of core_map in argonnite.c, but
> the map is not actually being sent in a message, AFAICT. :)
> > > > >
> > > > > Spate uses the BioSAL actor library in genomics/
> > > > >
> > > > > Check out genomics/assembly/assembly_graph_store.c line 494
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > This looks like the magic formula! I didn't look too closely at
> the inclusion list.
> > > > >
> > > > >
> > > >
> > > > This is basically the same pattern used in thorium_actor_send_vector.
> > > >
> > > > So you can just take that as a starting point for
> thorium_actor_send_map.
> > > >
> > > > >
> > > > > new_count =
> core_map_pack_size(&concrete_self->coverage_distribution);
> > > > > new_buffer = thorium_actor_allocate(self, new_count);
> > > > > core_map_pack(&concrete_self->coverage_distribution,
> new_buffer);
> > > > >
> > > > > printf("SENDING %s/%d sends map to %d, %d bytes / %d
> entries\n",
> > > > >
> > > > > thorium_actor_script_name(self),
> > > > > thorium_actor_name(self),
> > > > > customer, new_count,
> > > > >
> (int)core_map_size(&concrete_self->coverage_distribution));
> > > > >
> > > > > thorium_message_init(&new_message, ACTION_PUSH_DATA,
> new_count, new_buffer);
> > > > > thorium_actor_send(self, customer, &new_message);
> > > > >
> > > > >
> > > > > thorium_message_destroy(&new_message);
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > :-) Thanks!
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > If we do thorium_message_destroy(), does it also free the
> underlying buffer?
> > > > >
> > > > >
> > > > >
> > > >
> > > > No.
> > > >
> > > > thorium_message_destroy() does not free any memory because
> > > > thorium_message_init() does not allocate any memory neither.
> > > >
> > > > I guess this is just because I use to do more C++.
> > > >
> > > > >
> > > > > >
> > > > > >
> > > > > > I'm planning to add these functions to make sending/receiving
> maps easy.
> > > > >
> > > > > That a good idea. I like it.
> > > > >
> > > > >
> > > > >
> > > > > Great! I will give myself this task. I'm going to end up figuring
> everything out as part of the new version of hello_acq.c.
> > > > >
> > > > > I want maps primarily because I am mapping an actor name to its
> (boolean) status of having been greeted or not.
> > > >
> > > > This makes sense.
> > > >
> > > > Also, for your information, core_map can never be full although it
> uses a hash table for the implementation.
> > > >
> > > > Here is the hierarchy:
> > > >
> > > > - core_set is implemented on top of core_map
> > > > - core_map is implemented on top of core_dynamic_hash_table (dynamic
> hash table uses incremental resizing, so it can never be full and
> > > > all calls are still O(1) because of amortization.)
> > > > - core_dynamic_hash_table is implemented on top of core_hash_table
> (hash_table uses double hashing / open addressing)
> > > > - core_hash_table is implemented on top of core_hash_table_group
> (right now, there is 1 group per table, but this could be use to
> > > > implement a sparse container like in Google Sparse
> Hash Table based on Donald Knuth's algorithm for that).
> > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > > Similar to your view, I think lists and maps are among the most
> important collections.
> > > > >
> > > > > There is the free_list structure, but it is only used in memory
> management right now.
> > > > >
> > > > > > I once read a paper that most of the reuse in OOP comes from
> lists and associative structures.
> > > > >
> > > > > When you say lists, does that include vector. Usually, vector
> means array and list means
> > > > > linked list.
> > > > >
> > > > >
> > > > >
> > > > > Yes, it does in an evolutionary sense. I tend to think of vector
> and lists as being connected. In modern programming libraries, you often
> see the interfaces conflated (i.e. lists have array-like interfaces and
> vice versa). Java Vector is kind of an interesting
> > > > > case study!
> > > >
> > > > But a Java ArrayList<Integer> has O(1) random access but can trigger
> a resize of capacity on insertion which is O(n).
> > > >
> > > > A Java LinkedList<Integer> has O(n) random access but has O(1)
> insertion.
> > > >
> > > > Sure, both implement the List<Integer> interface, but each has a
> better use case anyway.
> > > >
> > > >
> > > > >
> > > > >
> > > > > TTYL,
> > > > > George
> > > > >
> > > > >
> > > > >
> > > >
> > > >
> > > >
> > > >
> > >
> > >
> > >
> > >
> > >
> >
> >
> >
> >
> >
>
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